lead game designer
I remember playing the original Commando. Â It was hard and ate my quarters. Â So if I had to be honest, this game was modeled after Mercs, which in my opinion, was a better game. Â I really wish we had time to do more unique bosses for the game, but time constraints forced us to be conservative with our efforts. Â We had 2 1/2 designers on the projects which included myself. Â With that we did a fair amount of work. Â And the boss work we did do enabled us to make better bosses in 1942.
Backbone Entertainment
Capcom